xiaokuaisong-xiaochengxu/uniapp04/node_modules/engine.io-client/build/cjs/socket.js
2025-04-11 14:42:29 +08:00

766 lines
27 KiB
JavaScript

"use strict";
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Socket = exports.SocketWithUpgrade = exports.SocketWithoutUpgrade = void 0;
const index_js_1 = require("./transports/index.js");
const util_js_1 = require("./util.js");
const parseqs_js_1 = require("./contrib/parseqs.js");
const parseuri_js_1 = require("./contrib/parseuri.js");
const component_emitter_1 = require("@socket.io/component-emitter");
const engine_io_parser_1 = require("engine.io-parser");
const globals_node_js_1 = require("./globals.node.js");
const debug_1 = __importDefault(require("debug")); // debug()
const debug = (0, debug_1.default)("engine.io-client:socket"); // debug()
const withEventListeners = typeof addEventListener === "function" &&
typeof removeEventListener === "function";
const OFFLINE_EVENT_LISTENERS = [];
if (withEventListeners) {
// within a ServiceWorker, any event handler for the 'offline' event must be added on the initial evaluation of the
// script, so we create one single event listener here which will forward the event to the socket instances
addEventListener("offline", () => {
debug("closing %d connection(s) because the network was lost", OFFLINE_EVENT_LISTENERS.length);
OFFLINE_EVENT_LISTENERS.forEach((listener) => listener());
}, false);
}
/**
* This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
* with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
*
* This class comes without upgrade mechanism, which means that it will keep the first low-level transport that
* successfully establishes the connection.
*
* In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.
*
* @example
* import { SocketWithoutUpgrade, WebSocket } from "engine.io-client";
*
* const socket = new SocketWithoutUpgrade({
* transports: [WebSocket]
* });
*
* socket.on("open", () => {
* socket.send("hello");
* });
*
* @see SocketWithUpgrade
* @see Socket
*/
class SocketWithoutUpgrade extends component_emitter_1.Emitter {
/**
* Socket constructor.
*
* @param {String|Object} uri - uri or options
* @param {Object} opts - options
*/
constructor(uri, opts) {
super();
this.binaryType = globals_node_js_1.defaultBinaryType;
this.writeBuffer = [];
this._prevBufferLen = 0;
this._pingInterval = -1;
this._pingTimeout = -1;
this._maxPayload = -1;
/**
* The expiration timestamp of the {@link _pingTimeoutTimer} object is tracked, in case the timer is throttled and the
* callback is not fired on time. This can happen for example when a laptop is suspended or when a phone is locked.
*/
this._pingTimeoutTime = Infinity;
if (uri && "object" === typeof uri) {
opts = uri;
uri = null;
}
if (uri) {
const parsedUri = (0, parseuri_js_1.parse)(uri);
opts.hostname = parsedUri.host;
opts.secure =
parsedUri.protocol === "https" || parsedUri.protocol === "wss";
opts.port = parsedUri.port;
if (parsedUri.query)
opts.query = parsedUri.query;
}
else if (opts.host) {
opts.hostname = (0, parseuri_js_1.parse)(opts.host).host;
}
(0, util_js_1.installTimerFunctions)(this, opts);
this.secure =
null != opts.secure
? opts.secure
: typeof location !== "undefined" && "https:" === location.protocol;
if (opts.hostname && !opts.port) {
// if no port is specified manually, use the protocol default
opts.port = this.secure ? "443" : "80";
}
this.hostname =
opts.hostname ||
(typeof location !== "undefined" ? location.hostname : "localhost");
this.port =
opts.port ||
(typeof location !== "undefined" && location.port
? location.port
: this.secure
? "443"
: "80");
this.transports = [];
this._transportsByName = {};
opts.transports.forEach((t) => {
const transportName = t.prototype.name;
this.transports.push(transportName);
this._transportsByName[transportName] = t;
});
this.opts = Object.assign({
path: "/engine.io",
agent: false,
withCredentials: false,
upgrade: true,
timestampParam: "t",
rememberUpgrade: false,
addTrailingSlash: true,
rejectUnauthorized: true,
perMessageDeflate: {
threshold: 1024,
},
transportOptions: {},
closeOnBeforeunload: false,
}, opts);
this.opts.path =
this.opts.path.replace(/\/$/, "") +
(this.opts.addTrailingSlash ? "/" : "");
if (typeof this.opts.query === "string") {
this.opts.query = (0, parseqs_js_1.decode)(this.opts.query);
}
if (withEventListeners) {
if (this.opts.closeOnBeforeunload) {
// Firefox closes the connection when the "beforeunload" event is emitted but not Chrome. This event listener
// ensures every browser behaves the same (no "disconnect" event at the Socket.IO level when the page is
// closed/reloaded)
this._beforeunloadEventListener = () => {
if (this.transport) {
// silently close the transport
this.transport.removeAllListeners();
this.transport.close();
}
};
addEventListener("beforeunload", this._beforeunloadEventListener, false);
}
if (this.hostname !== "localhost") {
debug("adding listener for the 'offline' event");
this._offlineEventListener = () => {
this._onClose("transport close", {
description: "network connection lost",
});
};
OFFLINE_EVENT_LISTENERS.push(this._offlineEventListener);
}
}
if (this.opts.withCredentials) {
this._cookieJar = (0, globals_node_js_1.createCookieJar)();
}
this._open();
}
/**
* Creates transport of the given type.
*
* @param {String} name - transport name
* @return {Transport}
* @private
*/
createTransport(name) {
debug('creating transport "%s"', name);
const query = Object.assign({}, this.opts.query);
// append engine.io protocol identifier
query.EIO = engine_io_parser_1.protocol;
// transport name
query.transport = name;
// session id if we already have one
if (this.id)
query.sid = this.id;
const opts = Object.assign({}, this.opts, {
query,
socket: this,
hostname: this.hostname,
secure: this.secure,
port: this.port,
}, this.opts.transportOptions[name]);
debug("options: %j", opts);
return new this._transportsByName[name](opts);
}
/**
* Initializes transport to use and starts probe.
*
* @private
*/
_open() {
if (this.transports.length === 0) {
// Emit error on next tick so it can be listened to
this.setTimeoutFn(() => {
this.emitReserved("error", "No transports available");
}, 0);
return;
}
const transportName = this.opts.rememberUpgrade &&
SocketWithoutUpgrade.priorWebsocketSuccess &&
this.transports.indexOf("websocket") !== -1
? "websocket"
: this.transports[0];
this.readyState = "opening";
const transport = this.createTransport(transportName);
transport.open();
this.setTransport(transport);
}
/**
* Sets the current transport. Disables the existing one (if any).
*
* @private
*/
setTransport(transport) {
debug("setting transport %s", transport.name);
if (this.transport) {
debug("clearing existing transport %s", this.transport.name);
this.transport.removeAllListeners();
}
// set up transport
this.transport = transport;
// set up transport listeners
transport
.on("drain", this._onDrain.bind(this))
.on("packet", this._onPacket.bind(this))
.on("error", this._onError.bind(this))
.on("close", (reason) => this._onClose("transport close", reason));
}
/**
* Called when connection is deemed open.
*
* @private
*/
onOpen() {
debug("socket open");
this.readyState = "open";
SocketWithoutUpgrade.priorWebsocketSuccess =
"websocket" === this.transport.name;
this.emitReserved("open");
this.flush();
}
/**
* Handles a packet.
*
* @private
*/
_onPacket(packet) {
if ("opening" === this.readyState ||
"open" === this.readyState ||
"closing" === this.readyState) {
debug('socket receive: type "%s", data "%s"', packet.type, packet.data);
this.emitReserved("packet", packet);
// Socket is live - any packet counts
this.emitReserved("heartbeat");
switch (packet.type) {
case "open":
this.onHandshake(JSON.parse(packet.data));
break;
case "ping":
this._sendPacket("pong");
this.emitReserved("ping");
this.emitReserved("pong");
this._resetPingTimeout();
break;
case "error":
const err = new Error("server error");
// @ts-ignore
err.code = packet.data;
this._onError(err);
break;
case "message":
this.emitReserved("data", packet.data);
this.emitReserved("message", packet.data);
break;
}
}
else {
debug('packet received with socket readyState "%s"', this.readyState);
}
}
/**
* Called upon handshake completion.
*
* @param {Object} data - handshake obj
* @private
*/
onHandshake(data) {
this.emitReserved("handshake", data);
this.id = data.sid;
this.transport.query.sid = data.sid;
this._pingInterval = data.pingInterval;
this._pingTimeout = data.pingTimeout;
this._maxPayload = data.maxPayload;
this.onOpen();
// In case open handler closes socket
if ("closed" === this.readyState)
return;
this._resetPingTimeout();
}
/**
* Sets and resets ping timeout timer based on server pings.
*
* @private
*/
_resetPingTimeout() {
this.clearTimeoutFn(this._pingTimeoutTimer);
const delay = this._pingInterval + this._pingTimeout;
this._pingTimeoutTime = Date.now() + delay;
this._pingTimeoutTimer = this.setTimeoutFn(() => {
this._onClose("ping timeout");
}, delay);
if (this.opts.autoUnref) {
this._pingTimeoutTimer.unref();
}
}
/**
* Called on `drain` event
*
* @private
*/
_onDrain() {
this.writeBuffer.splice(0, this._prevBufferLen);
// setting prevBufferLen = 0 is very important
// for example, when upgrading, upgrade packet is sent over,
// and a nonzero prevBufferLen could cause problems on `drain`
this._prevBufferLen = 0;
if (0 === this.writeBuffer.length) {
this.emitReserved("drain");
}
else {
this.flush();
}
}
/**
* Flush write buffers.
*
* @private
*/
flush() {
if ("closed" !== this.readyState &&
this.transport.writable &&
!this.upgrading &&
this.writeBuffer.length) {
const packets = this._getWritablePackets();
debug("flushing %d packets in socket", packets.length);
this.transport.send(packets);
// keep track of current length of writeBuffer
// splice writeBuffer and callbackBuffer on `drain`
this._prevBufferLen = packets.length;
this.emitReserved("flush");
}
}
/**
* Ensure the encoded size of the writeBuffer is below the maxPayload value sent by the server (only for HTTP
* long-polling)
*
* @private
*/
_getWritablePackets() {
const shouldCheckPayloadSize = this._maxPayload &&
this.transport.name === "polling" &&
this.writeBuffer.length > 1;
if (!shouldCheckPayloadSize) {
return this.writeBuffer;
}
let payloadSize = 1; // first packet type
for (let i = 0; i < this.writeBuffer.length; i++) {
const data = this.writeBuffer[i].data;
if (data) {
payloadSize += (0, util_js_1.byteLength)(data);
}
if (i > 0 && payloadSize > this._maxPayload) {
debug("only send %d out of %d packets", i, this.writeBuffer.length);
return this.writeBuffer.slice(0, i);
}
payloadSize += 2; // separator + packet type
}
debug("payload size is %d (max: %d)", payloadSize, this._maxPayload);
return this.writeBuffer;
}
/**
* Checks whether the heartbeat timer has expired but the socket has not yet been notified.
*
* Note: this method is private for now because it does not really fit the WebSocket API, but if we put it in the
* `write()` method then the message would not be buffered by the Socket.IO client.
*
* @return {boolean}
* @private
*/
/* private */ _hasPingExpired() {
if (!this._pingTimeoutTime)
return true;
const hasExpired = Date.now() > this._pingTimeoutTime;
if (hasExpired) {
debug("throttled timer detected, scheduling connection close");
this._pingTimeoutTime = 0;
(0, globals_node_js_1.nextTick)(() => {
this._onClose("ping timeout");
}, this.setTimeoutFn);
}
return hasExpired;
}
/**
* Sends a message.
*
* @param {String} msg - message.
* @param {Object} options.
* @param {Function} fn - callback function.
* @return {Socket} for chaining.
*/
write(msg, options, fn) {
this._sendPacket("message", msg, options, fn);
return this;
}
/**
* Sends a message. Alias of {@link Socket#write}.
*
* @param {String} msg - message.
* @param {Object} options.
* @param {Function} fn - callback function.
* @return {Socket} for chaining.
*/
send(msg, options, fn) {
this._sendPacket("message", msg, options, fn);
return this;
}
/**
* Sends a packet.
*
* @param {String} type: packet type.
* @param {String} data.
* @param {Object} options.
* @param {Function} fn - callback function.
* @private
*/
_sendPacket(type, data, options, fn) {
if ("function" === typeof data) {
fn = data;
data = undefined;
}
if ("function" === typeof options) {
fn = options;
options = null;
}
if ("closing" === this.readyState || "closed" === this.readyState) {
return;
}
options = options || {};
options.compress = false !== options.compress;
const packet = {
type: type,
data: data,
options: options,
};
this.emitReserved("packetCreate", packet);
this.writeBuffer.push(packet);
if (fn)
this.once("flush", fn);
this.flush();
}
/**
* Closes the connection.
*/
close() {
const close = () => {
this._onClose("forced close");
debug("socket closing - telling transport to close");
this.transport.close();
};
const cleanupAndClose = () => {
this.off("upgrade", cleanupAndClose);
this.off("upgradeError", cleanupAndClose);
close();
};
const waitForUpgrade = () => {
// wait for upgrade to finish since we can't send packets while pausing a transport
this.once("upgrade", cleanupAndClose);
this.once("upgradeError", cleanupAndClose);
};
if ("opening" === this.readyState || "open" === this.readyState) {
this.readyState = "closing";
if (this.writeBuffer.length) {
this.once("drain", () => {
if (this.upgrading) {
waitForUpgrade();
}
else {
close();
}
});
}
else if (this.upgrading) {
waitForUpgrade();
}
else {
close();
}
}
return this;
}
/**
* Called upon transport error
*
* @private
*/
_onError(err) {
debug("socket error %j", err);
SocketWithoutUpgrade.priorWebsocketSuccess = false;
if (this.opts.tryAllTransports &&
this.transports.length > 1 &&
this.readyState === "opening") {
debug("trying next transport");
this.transports.shift();
return this._open();
}
this.emitReserved("error", err);
this._onClose("transport error", err);
}
/**
* Called upon transport close.
*
* @private
*/
_onClose(reason, description) {
if ("opening" === this.readyState ||
"open" === this.readyState ||
"closing" === this.readyState) {
debug('socket close with reason: "%s"', reason);
// clear timers
this.clearTimeoutFn(this._pingTimeoutTimer);
// stop event from firing again for transport
this.transport.removeAllListeners("close");
// ensure transport won't stay open
this.transport.close();
// ignore further transport communication
this.transport.removeAllListeners();
if (withEventListeners) {
if (this._beforeunloadEventListener) {
removeEventListener("beforeunload", this._beforeunloadEventListener, false);
}
if (this._offlineEventListener) {
const i = OFFLINE_EVENT_LISTENERS.indexOf(this._offlineEventListener);
if (i !== -1) {
debug("removing listener for the 'offline' event");
OFFLINE_EVENT_LISTENERS.splice(i, 1);
}
}
}
// set ready state
this.readyState = "closed";
// clear session id
this.id = null;
// emit close event
this.emitReserved("close", reason, description);
// clean buffers after, so users can still
// grab the buffers on `close` event
this.writeBuffer = [];
this._prevBufferLen = 0;
}
}
}
exports.SocketWithoutUpgrade = SocketWithoutUpgrade;
SocketWithoutUpgrade.protocol = engine_io_parser_1.protocol;
/**
* This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
* with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
*
* This class comes with an upgrade mechanism, which means that once the connection is established with the first
* low-level transport, it will try to upgrade to a better transport.
*
* In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.
*
* @example
* import { SocketWithUpgrade, WebSocket } from "engine.io-client";
*
* const socket = new SocketWithUpgrade({
* transports: [WebSocket]
* });
*
* socket.on("open", () => {
* socket.send("hello");
* });
*
* @see SocketWithoutUpgrade
* @see Socket
*/
class SocketWithUpgrade extends SocketWithoutUpgrade {
constructor() {
super(...arguments);
this._upgrades = [];
}
onOpen() {
super.onOpen();
if ("open" === this.readyState && this.opts.upgrade) {
debug("starting upgrade probes");
for (let i = 0; i < this._upgrades.length; i++) {
this._probe(this._upgrades[i]);
}
}
}
/**
* Probes a transport.
*
* @param {String} name - transport name
* @private
*/
_probe(name) {
debug('probing transport "%s"', name);
let transport = this.createTransport(name);
let failed = false;
SocketWithoutUpgrade.priorWebsocketSuccess = false;
const onTransportOpen = () => {
if (failed)
return;
debug('probe transport "%s" opened', name);
transport.send([{ type: "ping", data: "probe" }]);
transport.once("packet", (msg) => {
if (failed)
return;
if ("pong" === msg.type && "probe" === msg.data) {
debug('probe transport "%s" pong', name);
this.upgrading = true;
this.emitReserved("upgrading", transport);
if (!transport)
return;
SocketWithoutUpgrade.priorWebsocketSuccess =
"websocket" === transport.name;
debug('pausing current transport "%s"', this.transport.name);
this.transport.pause(() => {
if (failed)
return;
if ("closed" === this.readyState)
return;
debug("changing transport and sending upgrade packet");
cleanup();
this.setTransport(transport);
transport.send([{ type: "upgrade" }]);
this.emitReserved("upgrade", transport);
transport = null;
this.upgrading = false;
this.flush();
});
}
else {
debug('probe transport "%s" failed', name);
const err = new Error("probe error");
// @ts-ignore
err.transport = transport.name;
this.emitReserved("upgradeError", err);
}
});
};
function freezeTransport() {
if (failed)
return;
// Any callback called by transport should be ignored since now
failed = true;
cleanup();
transport.close();
transport = null;
}
// Handle any error that happens while probing
const onerror = (err) => {
const error = new Error("probe error: " + err);
// @ts-ignore
error.transport = transport.name;
freezeTransport();
debug('probe transport "%s" failed because of error: %s', name, err);
this.emitReserved("upgradeError", error);
};
function onTransportClose() {
onerror("transport closed");
}
// When the socket is closed while we're probing
function onclose() {
onerror("socket closed");
}
// When the socket is upgraded while we're probing
function onupgrade(to) {
if (transport && to.name !== transport.name) {
debug('"%s" works - aborting "%s"', to.name, transport.name);
freezeTransport();
}
}
// Remove all listeners on the transport and on self
const cleanup = () => {
transport.removeListener("open", onTransportOpen);
transport.removeListener("error", onerror);
transport.removeListener("close", onTransportClose);
this.off("close", onclose);
this.off("upgrading", onupgrade);
};
transport.once("open", onTransportOpen);
transport.once("error", onerror);
transport.once("close", onTransportClose);
this.once("close", onclose);
this.once("upgrading", onupgrade);
if (this._upgrades.indexOf("webtransport") !== -1 &&
name !== "webtransport") {
// favor WebTransport
this.setTimeoutFn(() => {
if (!failed) {
transport.open();
}
}, 200);
}
else {
transport.open();
}
}
onHandshake(data) {
this._upgrades = this._filterUpgrades(data.upgrades);
super.onHandshake(data);
}
/**
* Filters upgrades, returning only those matching client transports.
*
* @param {Array} upgrades - server upgrades
* @private
*/
_filterUpgrades(upgrades) {
const filteredUpgrades = [];
for (let i = 0; i < upgrades.length; i++) {
if (~this.transports.indexOf(upgrades[i]))
filteredUpgrades.push(upgrades[i]);
}
return filteredUpgrades;
}
}
exports.SocketWithUpgrade = SocketWithUpgrade;
/**
* This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
* with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
*
* This class comes with an upgrade mechanism, which means that once the connection is established with the first
* low-level transport, it will try to upgrade to a better transport.
*
* @example
* import { Socket } from "engine.io-client";
*
* const socket = new Socket();
*
* socket.on("open", () => {
* socket.send("hello");
* });
*
* @see SocketWithoutUpgrade
* @see SocketWithUpgrade
*/
class Socket extends SocketWithUpgrade {
constructor(uri, opts = {}) {
const o = typeof uri === "object" ? uri : opts;
if (!o.transports ||
(o.transports && typeof o.transports[0] === "string")) {
o.transports = (o.transports || ["polling", "websocket", "webtransport"])
.map((transportName) => index_js_1.transports[transportName])
.filter((t) => !!t);
}
super(uri, o);
}
}
exports.Socket = Socket;