483 lines
15 KiB
TypeScript
483 lines
15 KiB
TypeScript
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import { Emitter } from "@socket.io/component-emitter";
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import type { Packet, BinaryType, RawData } from "engine.io-parser";
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import { CloseDetails, Transport } from "./transport.js";
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import { CookieJar } from "./globals.node.js";
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export interface SocketOptions {
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/**
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* The host that we're connecting to. Set from the URI passed when connecting
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*/
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host?: string;
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/**
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* The hostname for our connection. Set from the URI passed when connecting
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*/
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hostname?: string;
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/**
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* If this is a secure connection. Set from the URI passed when connecting
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*/
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secure?: boolean;
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/**
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* The port for our connection. Set from the URI passed when connecting
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*/
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port?: string | number;
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/**
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* Any query parameters in our uri. Set from the URI passed when connecting
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*/
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query?: {
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[key: string]: any;
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};
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/**
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* `http.Agent` to use, defaults to `false` (NodeJS only)
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*
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* Note: the type should be "undefined | http.Agent | https.Agent | false", but this would break browser-only clients.
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*
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* @see https://nodejs.org/api/http.html#httprequestoptions-callback
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*/
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agent?: string | boolean;
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/**
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* Whether the client should try to upgrade the transport from
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* long-polling to something better.
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* @default true
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*/
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upgrade?: boolean;
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/**
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* Forces base 64 encoding for polling transport even when XHR2
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* responseType is available and WebSocket even if the used standard
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* supports binary.
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*/
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forceBase64?: boolean;
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/**
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* The param name to use as our timestamp key
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* @default 't'
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*/
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timestampParam?: string;
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/**
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* Whether to add the timestamp with each transport request. Note: this
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* is ignored if the browser is IE or Android, in which case requests
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* are always stamped
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* @default false
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*/
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timestampRequests?: boolean;
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/**
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* A list of transports to try (in order). Engine.io always attempts to
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* connect directly with the first one, provided the feature detection test
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* for it passes.
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*
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* @default ['polling','websocket', 'webtransport']
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*/
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transports?: ("polling" | "websocket" | "webtransport" | string)[] | TransportCtor[];
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/**
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* Whether all the transports should be tested, instead of just the first one.
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*
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* If set to `true`, the client will first try to connect with HTTP long-polling, and then with WebSocket in case of
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* failure, and finally with WebTransport if the previous attempts have failed.
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*
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* If set to `false` (default), if the connection with HTTP long-polling fails, then the client will not test the
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* other transports and will abort the connection.
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*
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* @default false
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*/
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tryAllTransports?: boolean;
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/**
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* If true and if the previous websocket connection to the server succeeded,
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* the connection attempt will bypass the normal upgrade process and will
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* initially try websocket. A connection attempt following a transport error
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* will use the normal upgrade process. It is recommended you turn this on
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* only when using SSL/TLS connections, or if you know that your network does
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* not block websockets.
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* @default false
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*/
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rememberUpgrade?: boolean;
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/**
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* Timeout for xhr-polling requests in milliseconds (0) (only for polling transport)
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*/
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requestTimeout?: number;
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/**
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* Transport options for Node.js client (headers etc)
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*/
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transportOptions?: Object;
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/**
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* (SSL) Certificate, Private key and CA certificates to use for SSL.
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* Can be used in Node.js client environment to manually specify
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* certificate information.
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*/
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pfx?: string;
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/**
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* (SSL) Private key to use for SSL. Can be used in Node.js client
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* environment to manually specify certificate information.
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*/
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key?: string;
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/**
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* (SSL) A string or passphrase for the private key or pfx. Can be
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* used in Node.js client environment to manually specify certificate
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* information.
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*/
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passphrase?: string;
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/**
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* (SSL) Public x509 certificate to use. Can be used in Node.js client
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* environment to manually specify certificate information.
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*/
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cert?: string;
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/**
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* (SSL) An authority certificate or array of authority certificates to
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* check the remote host against.. Can be used in Node.js client
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* environment to manually specify certificate information.
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*/
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ca?: string | string[];
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/**
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* (SSL) A string describing the ciphers to use or exclude. Consult the
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* [cipher format list]
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* (http://www.openssl.org/docs/apps/ciphers.html#CIPHER_LIST_FORMAT) for
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* details on the format.. Can be used in Node.js client environment to
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* manually specify certificate information.
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*/
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ciphers?: string;
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/**
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* (SSL) If true, the server certificate is verified against the list of
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* supplied CAs. An 'error' event is emitted if verification fails.
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* Verification happens at the connection level, before the HTTP request
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* is sent. Can be used in Node.js client environment to manually specify
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* certificate information.
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*/
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rejectUnauthorized?: boolean;
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/**
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* Headers that will be passed for each request to the server (via xhr-polling and via websockets).
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* These values then can be used during handshake or for special proxies.
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*/
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extraHeaders?: {
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[header: string]: string;
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};
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/**
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* Whether to include credentials (cookies, authorization headers, TLS
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* client certificates, etc.) with cross-origin XHR polling requests
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* @default false
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*/
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withCredentials?: boolean;
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/**
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* Whether to automatically close the connection whenever the beforeunload event is received.
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* @default false
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*/
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closeOnBeforeunload?: boolean;
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/**
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* Whether to always use the native timeouts. This allows the client to
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* reconnect when the native timeout functions are overridden, such as when
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* mock clocks are installed.
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* @default false
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*/
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useNativeTimers?: boolean;
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/**
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* Whether the heartbeat timer should be unref'ed, in order not to keep the Node.js event loop active.
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*
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* @see https://nodejs.org/api/timers.html#timeoutunref
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* @default false
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*/
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autoUnref?: boolean;
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/**
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* parameters of the WebSocket permessage-deflate extension (see ws module api docs). Set to false to disable.
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* @default false
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*/
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perMessageDeflate?: {
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threshold: number;
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};
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/**
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* The path to get our client file from, in the case of the server
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* serving it
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* @default '/engine.io'
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*/
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path?: string;
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/**
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* Whether we should add a trailing slash to the request path.
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* @default true
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*/
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addTrailingSlash?: boolean;
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/**
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* Either a single protocol string or an array of protocol strings. These strings are used to indicate sub-protocols,
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* so that a single server can implement multiple WebSocket sub-protocols (for example, you might want one server to
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* be able to handle different types of interactions depending on the specified protocol)
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* @default []
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*/
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protocols?: string | string[];
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}
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type TransportCtor = {
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new (o: any): Transport;
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};
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type BaseSocketOptions = Omit<SocketOptions, "transports"> & {
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transports: TransportCtor[];
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};
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interface HandshakeData {
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sid: string;
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upgrades: string[];
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pingInterval: number;
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pingTimeout: number;
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maxPayload: number;
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}
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interface SocketReservedEvents {
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open: () => void;
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handshake: (data: HandshakeData) => void;
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packet: (packet: Packet) => void;
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packetCreate: (packet: Packet) => void;
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data: (data: RawData) => void;
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message: (data: RawData) => void;
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drain: () => void;
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flush: () => void;
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heartbeat: () => void;
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ping: () => void;
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pong: () => void;
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error: (err: string | Error) => void;
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upgrading: (transport: Transport) => void;
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upgrade: (transport: Transport) => void;
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upgradeError: (err: Error) => void;
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close: (reason: string, description?: CloseDetails | Error) => void;
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}
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type SocketState = "opening" | "open" | "closing" | "closed";
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interface WriteOptions {
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compress?: boolean;
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}
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/**
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* This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
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* with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
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*
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* This class comes without upgrade mechanism, which means that it will keep the first low-level transport that
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* successfully establishes the connection.
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*
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* In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.
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*
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* @example
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* import { SocketWithoutUpgrade, WebSocket } from "engine.io-client";
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*
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* const socket = new SocketWithoutUpgrade({
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* transports: [WebSocket]
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* });
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*
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* socket.on("open", () => {
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* socket.send("hello");
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* });
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*
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* @see SocketWithUpgrade
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* @see Socket
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*/
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export declare class SocketWithoutUpgrade extends Emitter<Record<never, never>, Record<never, never>, SocketReservedEvents> {
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id: string;
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transport: Transport;
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binaryType: BinaryType;
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readyState: SocketState;
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writeBuffer: Packet[];
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protected readonly opts: BaseSocketOptions;
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protected readonly transports: string[];
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protected upgrading: boolean;
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protected setTimeoutFn: typeof setTimeout;
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private _prevBufferLen;
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private _pingInterval;
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private _pingTimeout;
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private _maxPayload?;
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private _pingTimeoutTimer;
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/**
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* The expiration timestamp of the {@link _pingTimeoutTimer} object is tracked, in case the timer is throttled and the
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* callback is not fired on time. This can happen for example when a laptop is suspended or when a phone is locked.
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*/
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private _pingTimeoutTime;
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private clearTimeoutFn;
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private readonly _beforeunloadEventListener;
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private readonly _offlineEventListener;
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private readonly secure;
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private readonly hostname;
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private readonly port;
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private readonly _transportsByName;
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/**
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* The cookie jar will store the cookies sent by the server (Node. js only).
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*/
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readonly _cookieJar: CookieJar;
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static priorWebsocketSuccess: boolean;
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static protocol: number;
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/**
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* Socket constructor.
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*
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* @param {String|Object} uri - uri or options
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* @param {Object} opts - options
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*/
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constructor(uri: string | BaseSocketOptions, opts: BaseSocketOptions);
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/**
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* Creates transport of the given type.
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*
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* @param {String} name - transport name
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* @return {Transport}
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* @private
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*/
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protected createTransport(name: string): Transport;
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/**
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* Initializes transport to use and starts probe.
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*
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* @private
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*/
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private _open;
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/**
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* Sets the current transport. Disables the existing one (if any).
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*
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* @private
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*/
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protected setTransport(transport: Transport): void;
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/**
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* Called when connection is deemed open.
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*
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* @private
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*/
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protected onOpen(): void;
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/**
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* Handles a packet.
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*
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* @private
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*/
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private _onPacket;
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/**
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* Called upon handshake completion.
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*
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* @param {Object} data - handshake obj
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* @private
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*/
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protected onHandshake(data: HandshakeData): void;
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/**
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* Sets and resets ping timeout timer based on server pings.
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*
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* @private
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*/
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private _resetPingTimeout;
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/**
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* Called on `drain` event
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*
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* @private
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*/
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private _onDrain;
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/**
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* Flush write buffers.
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*
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* @private
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*/
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protected flush(): void;
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/**
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* Ensure the encoded size of the writeBuffer is below the maxPayload value sent by the server (only for HTTP
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* long-polling)
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*
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* @private
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*/
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private _getWritablePackets;
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/**
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* Checks whether the heartbeat timer has expired but the socket has not yet been notified.
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*
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* Note: this method is private for now because it does not really fit the WebSocket API, but if we put it in the
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* `write()` method then the message would not be buffered by the Socket.IO client.
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*
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* @return {boolean}
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* @private
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*/
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_hasPingExpired(): boolean;
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/**
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* Sends a message.
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*
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* @param {String} msg - message.
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* @param {Object} options.
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* @param {Function} fn - callback function.
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* @return {Socket} for chaining.
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*/
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write(msg: RawData, options?: WriteOptions, fn?: () => void): this;
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/**
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* Sends a message. Alias of {@link Socket#write}.
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*
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* @param {String} msg - message.
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* @param {Object} options.
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* @param {Function} fn - callback function.
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* @return {Socket} for chaining.
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*/
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send(msg: RawData, options?: WriteOptions, fn?: () => void): this;
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/**
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* Sends a packet.
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*
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* @param {String} type: packet type.
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* @param {String} data.
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* @param {Object} options.
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* @param {Function} fn - callback function.
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* @private
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*/
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private _sendPacket;
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/**
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* Closes the connection.
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*/
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close(): this;
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/**
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* Called upon transport error
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*
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* @private
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*/
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private _onError;
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/**
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* Called upon transport close.
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*
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* @private
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*/
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private _onClose;
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}
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/**
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* This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
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* with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
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*
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* This class comes with an upgrade mechanism, which means that once the connection is established with the first
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* low-level transport, it will try to upgrade to a better transport.
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*
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* In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.
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*
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* @example
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* import { SocketWithUpgrade, WebSocket } from "engine.io-client";
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*
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* const socket = new SocketWithUpgrade({
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* transports: [WebSocket]
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* });
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*
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* socket.on("open", () => {
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* socket.send("hello");
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* });
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*
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* @see SocketWithoutUpgrade
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* @see Socket
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*/
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export declare class SocketWithUpgrade extends SocketWithoutUpgrade {
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private _upgrades;
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onOpen(): void;
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/**
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* Probes a transport.
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*
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* @param {String} name - transport name
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* @private
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*/
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private _probe;
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onHandshake(data: HandshakeData): void;
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/**
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* Filters upgrades, returning only those matching client transports.
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*
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* @param {Array} upgrades - server upgrades
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* @private
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*/
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|
private _filterUpgrades;
|
||
|
}
|
||
|
/**
|
||
|
* This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
|
||
|
* with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
|
||
|
*
|
||
|
* This class comes with an upgrade mechanism, which means that once the connection is established with the first
|
||
|
* low-level transport, it will try to upgrade to a better transport.
|
||
|
*
|
||
|
* @example
|
||
|
* import { Socket } from "engine.io-client";
|
||
|
*
|
||
|
* const socket = new Socket();
|
||
|
*
|
||
|
* socket.on("open", () => {
|
||
|
* socket.send("hello");
|
||
|
* });
|
||
|
*
|
||
|
* @see SocketWithoutUpgrade
|
||
|
* @see SocketWithUpgrade
|
||
|
*/
|
||
|
export declare class Socket extends SocketWithUpgrade {
|
||
|
constructor(uri?: string, opts?: SocketOptions);
|
||
|
constructor(opts: SocketOptions);
|
||
|
}
|
||
|
export {};
|