jiangchengfeiyi-xiaochengxu/node_modules/mathjs/lib/cjs/function/probability/randomInt.js
2025-04-05 16:12:09 +08:00

96 lines
3.6 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.createRandomInt = void 0;
var _factory = require("../../utils/factory.js");
var _randomMatrix = require("./util/randomMatrix.js");
var _seededRNG = require("./util/seededRNG.js");
var _is = require("../../utils/is.js");
const name = 'randomInt';
const dependencies = ['typed', 'config', 'log2', '?on'];
const simpleCutoff = 2n ** 30n;
const createRandomInt = exports.createRandomInt = /* #__PURE__ */(0, _factory.factory)(name, dependencies, _ref => {
let {
typed,
config,
log2,
on
} = _ref;
// seeded pseudo random number generator
let rng = (0, _seededRNG.createRng)(config.randomSeed);
if (on) {
on('config', function (curr, prev) {
if (curr.randomSeed !== prev.randomSeed) {
rng = (0, _seededRNG.createRng)(curr.randomSeed);
}
});
}
/**
* Return a random integer number larger or equal to `min` and smaller than `max`
* using a uniform distribution.
*
* Syntax:
*
* math.randomInt() // generate either 0 or 1, randomly
* math.randomInt(max) // generate a random integer between 0 and max
* math.randomInt(min, max) // generate a random integer between min and max
* math.randomInt(size) // generate a matrix with random integer between 0 and 1
* math.randomInt(size, max) // generate a matrix with random integer between 0 and max
* math.randomInt(size, min, max) // generate a matrix with random integer between min and max
*
* Examples:
*
* math.randomInt(100) // returns a random integer between 0 and 100
* math.randomInt(30, 40) // returns a random integer between 30 and 40
* math.randomInt([2, 3]) // returns a 2x3 matrix with random integers between 0 and 1
*
* See also:
*
* random, pickRandom
*
* @param {Array | Matrix} [size] If provided, an array or matrix with given
* size and filled with random values is returned
* @param {number} [min] Minimum boundary for the random value, included
* @param {number} [max] Maximum boundary for the random value, excluded
* @return {number | Array | Matrix} A random integer value
*/
return typed(name, {
'': () => _randomInt(0, 2),
number: max => _randomInt(0, max),
'number, number': (min, max) => _randomInt(min, max),
bigint: max => _randomBigint(0n, max),
'bigint, bigint': _randomBigint,
'Array | Matrix': size => _randomIntMatrix(size, 0, 1),
'Array | Matrix, number': (size, max) => _randomIntMatrix(size, 0, max),
'Array | Matrix, number, number': (size, min, max) => _randomIntMatrix(size, min, max)
});
function _randomIntMatrix(size, min, max) {
const res = (0, _randomMatrix.randomMatrix)(size.valueOf(), () => _randomInt(min, max));
return (0, _is.isMatrix)(size) ? size.create(res, 'number') : res;
}
function _randomInt(min, max) {
return Math.floor(min + rng() * (max - min));
}
function _randomBigint(min, max) {
const width = max - min; // number of choices
if (width <= simpleCutoff) {
// do it with number type
return min + BigInt(_randomInt(0, Number(width)));
}
// Too big to choose accurately that way. Instead, choose the correct
// number of random bits to cover the width, and repeat until the
// resulting number falls within the width
const bits = log2(width);
let picked = width;
while (picked >= width) {
picked = 0n;
for (let i = 0; i < bits; ++i) {
picked = 2n * picked + (rng() < 0.5 ? 0n : 1n);
}
}
return min + picked;
}
});